#13: Route 17 (Cycling Road): When the message "Maybe some Pokémon need a stone in order to evolve." appears, you try to push the A button to look, and you run into a wall. The music that was playing before getting on your bike restarts. Even if you're riding your bike, the music doesn't change. #12: This bug happens in Victory Road and the path leading to the Elite Four. This happens again at the top of the screen.
Before the third boulder appears completely on screen, all three boulders disappear for an instant. #11: When you use TM#48 ROCK SLIDE, three boulders rise from the bottom of the screen. This bug can be reproduced in all areas, but it does not happen in inside buildings such as Lavender Town's Pokémon center. #10: When the player talks to Pikachu, instead of the music continuing to play as normal, the music stops until Pikachu's portrait appears. It’s not a specific move, but when a grappling move has been decided on, the message will come up, and only when the grappled Pokémon is moving first will the It cannot move message appear. The message is contradicting what happens. However, However, after Fire Spin hits, the game will not always notify the player that defending Pokémon is always unable to move. The message for the first attack reads "Enemy _'s attack continues." This message continues to repeat with each attack (2-5 times). #9: After grappling moves (like WRAP and BIND, etc) hit, the defending player gets a "It can't move!" message. If you use it outside of battle, a message stating "Sleeping Pokémon don't like this!" will appear. #8: You cannot use the Poké Flute on sleeping Pokémon outside of battle. (This also happens when you press the B Button). If you press the A Button, a small bit of the Pokémon’s sprite appears through the text box. When you pick a move without PP, the Pokémon’s sprite is covered by a text box that appears in the lower left corner. #7: In the middle of battle, the player’s Pokémon becomes small. When only one of your party Pokémon is able to fight, and three of your four moves have zero PP (including moves that have had PP Up used on them), and Disable is the only move left, this can definitely be reproduced. If the player has no means of fighting left, the player's turn cannot end. #6: The Player's Pokémon has no PP, the opponent cannot use any moves, the player's Pokémon are all fainted, and the player has no items they can use. This also happens when you aren't riding your bike. If you try to get on your bike at that time, the message "You can't get off here!" appears. #5: If all of your Pokémon faint while you're on the Cycling Road, you reappear at the last Pokémon Center you visited. Text bugs should be sent directly to Ogasawara-san. When a player is stopping a Pokémon from evolving, the music stops playing after you return to the normal gameplay screen. Right after Pikachu runs on the screen and right after Pikachu flies into the air, the beat stops. Even though you should be able to move above them and there is not anything above the statues, you run into the wall as if there was an obstacle.Īfter the intro screen changes twice, the music's beat stops. On Route 22, there are statues on both sides of the entrance of the Pokémon League building. It's possible to erase all of your data if you pull out the cartridge while the SGB is on or is powering up. Note the Hyper Beam and Toxic bugs were not fixed in Yellow.) Notable bugs include the Hyper Beam Bug, the Toxic Bug, the Man-on-Cinnabar-Gym Bug, and reports on the Missingno. The notes near the arrows appear to be feedback. RAW Paste Data (Note: All of these bug reports were condensed into the file debug.txt.