This is a memory of the world of FINAL FANTASY 14. I’m usually somewhere in the lavender bed. I’m a Machinist, sometimes a Scholar, and my main job is a Warrior. We are keeping a daily record of our journey in search of the wonderful treasures of this world. If you want to survive more you can utilize /magiadefense, but typically you'll just want to use the /magiaattack bonus.Įureka is a great grind and rewards some awesome glamour options as well as tons of gil making opportunities.This is a record of the Norirow Note and Namingway treasure hunting adventures. If you want to do more damage you can make a macro for /magiaattack and it will swap your element to the opposite of the current target. Also look into utilizing macros to change your Elemental wheel to match you're fighting. You need 2 Cryptic Seals for a Kirin's Osode and it will really help you out.
You don't buy the Kirin's Osode directly you buy a 'Cryptic Seal' off the marketboard and trade them to an NPC in Kugane on Pier 1 (Nostalgic Fellow). It's a piece of equipment you get for completing the final raid of Eureka and severely boosts your power while inside all 4 Eureka zones (elemental Bonus and haste). If you haven't already go and buy yourself a Kirin's Osode. Hey Marty wanted to leave you a comment about Eureka, which I also loved doing. The fact that he's a bit confusing and comes across as verbose means he was written excellently.
You're supposed to listen to him and have to take a second to re-read what he says to understand the full context of what he's said. He's the passionate nerdy friend in a group – the one that, when he gets going about his passions, speaks over everyone's heads and occasionally needs to be reminded there are people without his extensive education present. Stormblood was an experiment in non-linear, more world-driven storytelling… while Shadowbringers learns from the lessons they made in Stormblood and does the same type of story, just without the same stumbles.Īs to Urianger, that's how he is supposed to come across. ARR was an experiment in linear, character-driven storywriting, while Heavensward took those same ideas and styles and learned from the lessons – the mistakes – they made in ARR. To an extent, Stormblood is to Shadowbringers what ARR was to Heavensward – an experiment in storytelling. I will say it's weird to hear you praise Shadowbringers for things they also did in Stormblood… especially when you criticized Stormblood because of the same things. It's really not.Īside from that… I am really glad you're enjoying Shadowbringers. All of the pixies are 'they' including the Fairy King Titania. I’d love to know your thoughts on Shadowbringers, what were your first impressions and how did it compare to the other ff14 expansions? The theme, tone and story is perfect for me and I’m absolutely loving it, but I’d love to hear everyone elses thoughts on this expansion!įF14 First Impressions Playthrough (ARR Complete):įFXIV First Impressions Playthrough (Heavensward Complete):įirst thing I wanna say: Titania's 'they' not 'she'.
This will contain spoilers for FFXIV Shadowbringers, areas, character and main story and will also discuss optional content along the way. Obviously, I do have some bias, but I will try and keep an open mind all the way. Throughout I will be comparing FF14 to WoW and references the differences between the two. So I’ve been documenting my FFXIV first impressions, showing my journey through FF14 and giving my feedback along the way. I’ve played WoW for over 15 years but given the state of WoW right now and the lack of content, some of my friends convinced me to try FF14.